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Melia Sculpt by kouotsu Melia Sculpt by kouotsu
A sculpt of an original character I've been playing with for a while
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:iconguiltyheart-s:
guiltyheart-s Featured By Owner Feb 28, 2017
omgggg can I have the file so I can use it as a template? u can even take the colouring off so I won't know how to change it to the original xD
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:iconeelstork:
eelstork Featured By Owner Oct 28, 2015  Hobbyist Digital Artist
It is really puzzling (to me, who tried sculpting in Blender but not in ZBrush) that you use sculpting to make something like this...
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:iconkouotsu:
kouotsu Featured By Owner Oct 29, 2015  Professional Digital Artist
zbrush is probably much more capable in that area!
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:iconeelstork:
eelstork Featured By Owner Oct 29, 2015  Hobbyist Digital Artist
Sure it is what I mean is, for something so smooth older 3D artists would combine box modelling with subdivision surfaces... sculpting feels a bit over the top to make this.
Blender sculpts aren't too shabby either, if you can do this in Z-Brush you can do this in Blender. 

But hey... whatever works for you, it looks nice ~ if you post a time-lapse I'll be curious
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:iconkouotsu:
kouotsu Featured By Owner Nov 1, 2015  Professional Digital Artist
I used box modeling up until recently, it's easier to get organic shapes with sculpting imo
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:iconkageryu798:
KageRyu798 Featured By Owner May 12, 2015  Hobbyist General Artist
Nice sculpt! She looks pretty cool.
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:iconkimopoleis:
Kimopoleis Featured By Owner May 11, 2015  Professional Digital Artist
Adorable! Made from Zbrush, correct? I really want to learn this program T_T
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:iconkouotsu:
kouotsu Featured By Owner May 12, 2015  Professional Digital Artist
yup, made fully in zbrush. takes some time to learn but it's not as difficult as it looks!
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:iconiamwolfmanxii:
iamwolfmanxii Featured By Owner May 10, 2015
would you upload a video showing how you done the eyes? I have a character that I'm trying model but her eyes just don't look like that!
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:iconkouotsu:
kouotsu Featured By Owner May 10, 2015  Professional Digital Artist
I will try to compile a video of my process soon, but generally she just has a Sonic shaped eye thing. Actual spherical eyes won't work for eyes this big
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:iconiamwolfmanxii:
iamwolfmanxii Featured By Owner May 14, 2015
Oh thanks!! Yeah I suppose that makes sense. But amazing work by the way.
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:iconethjanrube:
ethjanrube Featured By Owner May 8, 2015   Interface Designer
beautiful
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:iconscarletfame:
scarletfame Featured By Owner May 8, 2015   Digital Artist
Do you think physically based rending/shading is overhyped? Do you use Mac or Windows?
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:iconkouotsu:
kouotsu Featured By Owner May 8, 2015  Professional Digital Artist
PBR is good although I don't know how well it applies to stylized rendering. I have never experimented. I use Windows
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:iconscarletfame:
scarletfame Featured By Owner May 8, 2015   Digital Artist
I think 3DS Max does PBR stuffs. I think I remember you having that, not sure how much you use it/like it though.
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:iconchaztheweasel:
ChaztheWeasel Featured By Owner May 7, 2015  Hobbyist General Artist
The progress shots of this that you shared on your Tumblr were all excellent, so it's especially great to see this completed at last! The color choices are great and I really love how rounded and smooth the model is! This would make quite the clean resin model, I'd think :nod: Fantastic work!
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:iconeyestea:
eyestea Featured By Owner May 7, 2015  Student Filmographer
incredibly cute character!! i really like the simple design she's got going on!
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:iconhyperanimator:
HyperAnimator Featured By Owner May 7, 2015  Professional General Artist
I could so see a video game of this character
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:iconsomaruiz:
SomaRuiz Featured By Owner May 7, 2015  Professional General Artist
Have you thought a story for her yet? :)
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:iconkouotsu:
kouotsu Featured By Owner May 8, 2015  Professional Digital Artist
vaguely, but i'm not much of a writer!
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:iconsomaruiz:
SomaRuiz Featured By Owner May 8, 2015  Professional General Artist
Ah, well, she looks like a cool character I think. ^^
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:iconxenoorb:
xenoorb Featured By Owner May 7, 2015
You are good!
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Submitted on
May 7, 2015
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